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3D Art
A collection of 3D artworks.
A combination of ZBrush and Maya were used when creating 3D assets and environments. Adobe Photoshop was mainly used for any digital illustrations.
Specific programs will be listed with each project.
Rhinogator Chimera
Blocked out in Maya. Sculpted and polypainted in ZBrush.
A animal mashup design created for 3D Modeling & Lightning class taught by Erik VanHorn. Combination of a rhinoceros and an alligator.
Mushroom Environment
Blocked out and sculpted in Maya.
A freestanding, mini-environment for 3D Modeling & Lighting class taught by Erik VanHorn.
WORK IN PROGRESS.
Imp Character Sculpt
Blocked out in Maya. Sculpted in ZBrush.
An imp character sculpt created for 3D Modeling & Lighting class taught by Erik VanHorn.
WORK IN PROGRESS.
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